<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Open Source |</title><link>http://bennetout.land/tags/open-source/</link><atom:link href="http://bennetout.land/tags/open-source/index.xml" rel="self" type="application/rss+xml"/><description>Open Source</description><generator>HugoBlox Kit (https://hugoblox.com)</generator><language>en-us</language><lastBuildDate>Sun, 31 May 2026 00:00:00 +0000</lastBuildDate><image><url>http://bennetout.land/media/icon_hu_da05098ef60dc2e7.png</url><title>Open Source</title><link>http://bennetout.land/tags/open-source/</link></image><item><title>DifferentialGames.jl</title><link>http://bennetout.land/software/differentialgamesjl/</link><pubDate>Sun, 31 May 2026 00:00:00 +0000</pubDate><guid>http://bennetout.land/software/differentialgamesjl/</guid><description>&lt;!-- Describe the problem, your approach, key results, and links to code/data. --&gt;
&lt;p&gt;DifferentialGames.jl and related packages in the ecosystem were born out of my current docutoral research. Ultimately, I wanted a simple way to define differential games and be able switch between various solvers.&lt;/p&gt;
&lt;p&gt;There is a major issue in the research area of differential games: almost no one open sources their code. This has meant that much of the great methodolocial improvements have been relagated just to academia, with little more impact. This package was created to provide a common interface and make it easier to open up research code to the broader community.&lt;/p&gt;</description></item></channel></rss>